3D Mesh Series Always rendering from 0,0
Posted: Wed Oct 25, 2017 11:23 am
I have created a 3D chart and am populating a mesh with x y and z data.
The issue I am seeing is that the surface is always drawn from co-ordinate 0,0 even when my Z value changes within the mesh data (data.Z).
I would expect that as my Z point changes that the drawing from the graph starts from that Z location not 0,0 as it is doing. The examples show no under surface filling but for some reason I always have this feature.
I have tried using fade away but it does not seem to fade away in the y axis as required.
Equally the wireframe draws down to 0,0.
I have validated that none of the coordinates at anywhere near 0 so it doesn't make much sense.
Is there a setting I'm missing somewhere so it only draws between the y value points when rendering the mesh?
Thanks
The issue I am seeing is that the surface is always drawn from co-ordinate 0,0 even when my Z value changes within the mesh data (data.Z).
I would expect that as my Z point changes that the drawing from the graph starts from that Z location not 0,0 as it is doing. The examples show no under surface filling but for some reason I always have this feature.
I have tried using fade away but it does not seem to fade away in the y axis as required.
Equally the wireframe draws down to 0,0.
I have validated that none of the coordinates at anywhere near 0 so it doesn't make much sense.
Is there a setting I'm missing somewhere so it only draws between the y value points when rendering the mesh?
Thanks