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Pixelation rendering bug

Posted: Tue Jan 14, 2014 7:43 pm
by ShawnCG
I am having issues where pixels with near-zero value do not render correctly. See the following annotated screenshot. The un-rendered pixels have values of about 6.0e-8 and lower.
PixelationBug.png
PixelationBug.png (152.22 KiB) Viewed 9838 times
Note that if I set PixelRender = false, the areas below the problematic threshold are rendered correctly (see the next screenshot).
NoBugWhenPixelationSetToFalse.png
NoBugWhenPixelationSetToFalse.png (177.68 KiB) Viewed 9838 times
Can you offer any advice on how to work around this or help with a fix? It is a big problem for us.

Re: Pixelation rendering bug

Posted: Wed Jan 15, 2014 2:53 pm
by ArctionPasi
Thanks for reporting this. Bug indeed. :oops: The pixel image has 24-bit value resolution. If value went under 1 / 2^24 (approx. 6e-8), it was wrongly interpreted as out-of-the palette range value.

The fixed assemblies are here:
http://www.arction.com/download/v.5.3.9 ... hotfix.zip
http://www.arction.com/download/v.5.3.9 ... hotfix.zip

Re: Pixelation rendering bug

Posted: Wed Jan 15, 2014 4:56 pm
by ShawnCG
Thanks! Fix confirmed. :D
PixelationBugFixed.png
PixelationBugFixed.png (41.65 KiB) Viewed 9831 times